A Bonnie Odyssey

A Bonnie Odyssey is a retro-puzzle mystery, it’s a tale of a father and daughter separated by time. In this open-world sci-fi adventure, you play as Zoe exploring the Scottish wilds and abandoned science facilities, making odd little friends along the way.

During the production of A Bonnie Odyssey I learned a lot about:

  • Unreal Engine with C++, Including:

    • Profiling and optimising performance

    • AI Behaviour Trees and Perception

    • Animation State Machines

    • Custom shader and material creation

    • Custom tool design to improve workflow

    • Creating dialogue systems

  • Game Production and task assignment

  • Team management and cross-discipline communication

  • Puzzle Design

  • Console Porting

  • Git Wizardry

  • QA

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Hercule Poirot: The London Case