A Bonnie Odyssey
A Bonnie Odyssey is a retro-puzzle mystery, it’s a tale of a father and daughter separated by time. In this open-world sci-fi adventure, you play as Zoe exploring the Scottish wilds and abandoned science facilities, making odd little friends along the way.
During the production of A Bonnie Odyssey I learned a lot about:
Unreal Engine with C++, Including:
Profiling and optimising performance
AI Behaviour Trees and Perception
Animation State Machines
Custom shader and material creation
Custom tool design to improve workflow
Creating dialogue systems
Game Production and task assignment
Team management and cross-discipline communication
Puzzle Design
Console Porting
Git Wizardry
QA